mpl.patheffects

Defines classes for path effects. The path effects are supported in Text, Line2D and Patch.

Classes

AbstractPathEffect([offset]) A base class for path effects.
Normal([offset]) The “identity” PathEffect.
PathEffectRenderer(path_effects, renderer) Implements a Renderer which contains another renderer.
PathPatchEffect([offset]) Draws a PathPatch instance whose Path comes from the original PathEffect artist.
RendererBase() An abstract base class to handle drawing/rendering operations.
SimpleLineShadow([offset, shadow_color, ...]) A simple shadow via a line.
SimplePatchShadow([offset, shadow_rgbFace, ...]) A simple shadow via a filled patch.
Stroke([offset]) A line based PathEffect which re-draws a stroke.
withSimplePatchShadow([offset, ...]) Adds a simple SimplePatchShadow and then draws the original Artist to avoid needing to call Normal.
withStroke([offset]) Adds a simple Stroke and then draws the original Artist to avoid needing to call Normal.